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Articles

Recent activity by Marvelous Designer Team
  • Keyframe Animation (ver. 2025.0)

    ObjectiveBy setting animation keys on an object’s properties, you can interpolate between keyframes to express animation over time.Edit the avatar’...

  • Avatar IK Joint Mapping (2025.0)

    ObjectiveStreamline IK joint mapping for various avatars to achieve natural movement while ensuring seamless compatibility for motions and poses ac...

  • Import All PBR Maps Once (ver 2025.0)

     Objective Import other PBR Maps once after importing a Base Color Map. LocationFabric Style Window ▶ Selected Fabric Style ▶ Property Editor Opera...

  • 2D Snapshot (2025.0)

    ObjectiveSave Patterns in the 2D Pattern Window in 1:1 ratio as images. LocationMain Menu ▶ File ▶ Snapshot ▶ 2D Patterns(1:1). Operation Apply 2D ...

  • UI Changes (Ver 2025.0)

     Functional Improvement  Main MenuAdded Render and CONNECT menus LibraryOld Library: Add Connect, CLO-SET Object Browser Object Browser change...

  • Buttonhole Style Window (ver. 2025)

    ObjectiveAdd and organize Buttonhole style and apply it to the Buttonholes in the scene. LocationObject Browser ▶ Buttonhole Style Tab (ver. 2025.0...

  • Trim Style Window (2025.0)

    ObjectiveManage Trims as a shape or style in the Trim Window. It is possible to create, copy, apply, and set a style in the Trim list window. Locat...

  • Puckering Style Window (2025.0)

    ObjectiveAdds Puckering Styles and controls their properties. LocationObject Browser ▶ Puckering Style Tab (ver. 2025.0)Main Menu ▶ Window ▶ Object...

  • Graphic Style Window (2025.0)

    ObjectiveAdd and organize Graphic styles and apply them to the Graphics in the scene. LocationObject Browser ▶ Graphic Style Tab (ver. 2025.0)Main ...

  • Simulation Properties

    ObjectiveConfigure the simulation properties for advanced scene settings. LocationObject Browser ▶ Scene ▶ Environment ▶ Simulation PropertiesRigh...