rosemaryr
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Pattern deactivation will tell MD that those pattern pieces have no effect on any other pieces. That is not something you want when running a sim ...
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The issue is caused by the scale of your imported avatar. It is too small, making the cloth mesh polys too large in comparison. MD works on a real-...
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One of two causes. Either, your import scale is wrong, making your avatar too small for the MD world space,......or the Offset got changed in the ...
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Without seeing a screenshot of his tutorial (I doubt anyone will pay the $47 just to check this one thing), there really isn't a way to be certain ...
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Ah. I just pulled out an older version of the program, and it's there. So it seems he was using an older version for the tutorial. Looks like th...
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The manual often lags behind the current version. Some things just need to be worked around, at times. Thank you for the kind words. I know, that...
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As for the button thing: I personally think that someone said something like "Doesn't everyone *want* their buttons all lined up in a neat little ...
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You can't, except to remove it. It is only a reference marker. Those blue-purple lines are called base lines and they serve as a indicator of wha...
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The trick is to NOT rely on the knot to hold the belt together. Instead, create your belt as one piece with the ends sewn together, then construct...
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