为什么别人的曲线可以画出来,我的用了这个,结果是这样的硬边
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为什么别人的曲线可以画出来,我的用了这个,结果是这样的硬边
(Pardon the Google translation):
您导入的头像太小。 相比之下,这会使布料网格多边形太大。 MD在现实世界中进行工作。 从制作图形的程序中检查导出设置。 进入MD时检查导入设置。 确保它们匹配。 该数字应在〜12000至2000毫米的范围内。
Nín dǎorù de tóuxiàng tài xiǎo. Xiāng bǐ zhī xià, zhè huì shǐ bùliào wǎng gé duōbiānxíng tài dà. MD zài xiànshí shìjiè zhōng jìnxíng gōngzuò. Cóng zhìzuò túxíng de chéngxù zhōng jiǎnchá dǎochū shèzhì. Jìnrù MD shí jiǎnchá dǎorù shèzhì. Quèbǎo tāmen pǐpèi. Gāi shùzì yīng zài〜12000 zhì 2000 háomǐ de fànwéi nèi.
Your imported avatar is too small. This makes the cloth mesh polygons too large by comparison. MD works on a real-world human scale. Check your export settings from the program you are making the figure. Check the import settings when coming into MD. Make sure they match. The figure should be in the range of ~12000 to 2000 millimeters tall.
Correction: The figure should be in the range of ~1200 to 2000 millimeters tall
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