I want the ability to load an image in the background of the UV Layout panel and adjust it's transparency.
WHY: I got back a desired UV layout of the garment from the modeler who made room for edge rounded UVs and adjusted size and position of the UVs on the inside of the 2-sided mesh.
I want to move my Marvelous UVs to match the modeler's UVs so when I export alembics and bring them into Houdini I can match them up spatially.
Is it possible to add that into the next version?
I know I can import a background image as a mesh texture in the 2D editor but that seems like a huge workaround.
also if you modify the size of a garment patch in the 2D panel, it affects everything so it's better to do it in the UV panel.
Hi Geordie,
Thank you for contacting us,
We appreciate your excitement for future features! I can submit it as a feature request but can't guarantee any sort of time line.
Best regards,
Marvelous Designer Support Team
Pure-Ref > as overlay
Thank you Angel! I hadn't thought of that and that will work perfectly.
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