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3dsmax Marvelous Designer obj import - strange shading on geometry

  • Marvelous Designer Team COMMUNITY MANAGER 댓글 작업 고유 링크

    Hi Lukasz, I also have encountered this importing into 3ds max. Removing materials does not seem to solve. What I suggest is adding a meshsmooth modifier in 3ds max with zero iterations and then collapse as editable poly. (Won't change point count) Let me know if this solves your issue.

  • Marvelous Designer Team COMMUNITY MANAGER 댓글 작업 고유 링크

    Hi Lukasz.

    Could you provide us with some images or videos that showcase the issue? That will help us to understand better how this happened. 

  • Szeflinski Lukasz 댓글 작업 고유 링크

  • Szeflinski Lukasz 댓글 작업 고유 링크

    Flattened geometry uvs and I'm getting baked in shadows. How to get rid of that?

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