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cbd7d5f7455b34ba7807による最近のアクティビティ-
Yes tacks have a thread length, this means you can set the distance of the thread between the two tack points - it has a default distance, so you c...
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Interesting, I haven't noticed this before: have you tried to copy a button then paste + right click to set the button pitch, with the shift key to...
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:-)
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I ditched the MD internal library as I have 12,000+ garment assets which makes it almost unusable and opted for my own custom blend with it bolted ...
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Knots in MD. Single click tracing. An update to an old knot technique I did 7 years ago. Only this is better, faster and makes more complex knots o...
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In MD you can import a flat 2D polymesh knot created as a 3 faced tube (remove two sides so you have a single flat strip) and then you can apply ...
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Nope, you generally need to manually place it. The only other alternative is to go back into the UV editor in MD and ensure your UV layout is exa...
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There are two things going on in MD.>> The fabric shader texture + the 2D graphic. Material texture tile map fill in MD is called the fabric shade...
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If you import an object as an object rather than as a garment, yes it can keep it's UV position and mapping as no conversion happened. For example ...
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When you measure a girth using a tape, you need to click three points on the model to lay the girth tap, this defines the surface points the line w...