Hi, I´m using the latest version of MD. I bought a garment outside Marvelous store. I´m trying to export an OBJ with textures to be imported inside Unreal 5, using uDraper plugin. But I noted that the problem is inside exported OBJ from Marvelous. I opened it in Windows 3D Visualizer and in Blender. Both show textures applied in the wrong way. I´ll show here some print screens to clarify:






Hi Leandro,
Thank you for contacting us.
To fix your problem, simply check the "Unified UV Coordinates" check box (See attached Image).
Best regards,
Marvelous Designer Support Team
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