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Ground Collision?

  • rosemaryr コメントアクション パーマリンク

    MD is a real-world simulation.  The real world has a ground, therefore MD does also. 

     

    If you want your avatar and its clothing not to interact with the ground, then move the avatar upwards.  If you are using one of the the default avatars, you will have to export it to another program and re-import.  On import, (the same as for avatars created in another program) there should be a Translation option.  Input something in the Y axis box.

     

    If you want cloth to float or hover in the air, you can adjust the gravity settings to zero.

     

  • Fuzzums コメントアクション パーマリンク

    Marvelous Designer has a Ground Collision option that can be turned off. It worked on version 7 but in version 9 it does nothing. I asked for help for a specific MD issue that seems to be a software bug, not some workaround.

  • Justin Morton コメントアクション パーマリンク

    @Rosemary Main Menu ▶ Preferences ▶ Simulation Properties ▶ Ground ▶ Collision On/Off

    Right-click Pop-up Menu (3D window) ▶ Simulation Properties ▶ Ground ▶ Collision On/Off

  • Vishal コメントアクション パーマリンク

    Hi, Facing same issue when avatar is below ground level and Even after doing ground collision OFF, cloth gets stick with ground.

    Didn't found logical solusion in simulation property but it gets fixed when you put GPU simulation ON/Active.

    Dont know if its real solution for this issue. :)

  • edwardvlad コメントアクション パーマリンク

    @... What an idiotic response. It's a simple feature that is in fact available in the program. Don't be so snarky if you don't even know if the feature is present or not.

  • Justin Morton コメントアクション パーマリンク

    Lol, I forgot about my very first interaction with a MD community member, @.... The take away was, best to just read the manual and save yourself some uninformed shade. Hope you're doing well Rosemary :)

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