I have a UV distortion issue created by using the MD sculpting brush. Now I need to remove all the sculpting. I cannot see a way to do this other than resimulating. Is that correct?
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I have a UV distortion issue created by using the MD sculpting brush. Now I need to remove all the sculpting. I cannot see a way to do this other than resimulating. Is that correct?
That is correct the most efficient way to remove all sculpting is to simulate again in the simulation mode.
OK thanks for the feedback. A shame though.
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