Hello, can i had any tips how can i add my garment back to MD after exporting it to 3dsmax as obj? Il do simple pants, wants to edit it in 3ds (unwrap/smoth groups/vertex color etc. I didnt change the model itself)
But then i try to import it back to marvelous i got these problems:



Hi Helik,
Thank you for contacting us.
It seems like your UV is causing the problem and Marvelous Designer can not trace your UVs as patterns. Could you please try unwarp your UVs again in 3DsMax? Please also do a clean up to your mesh, it seems like some points are overlapped. You need to merge the overlapped points.
If you do not need to shape your patterns in the 2D window, we also have the option to import your garment without UV. To do so, Import (ADD) OBJ to Garment, and leave the "Trace 2D Patterns from UV Map" check box unchecked. You can then transfer your attributes like UVs and point colors to the new garment exported from Marvelous Designer in 3DsMax since the point order didn't change.
Best regards,
Marvelous Designer Support Team
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