Hi,
I have issue when importing an animated avatar to MD.
If I use the FBX format of the avatar, it bugs and the joints are above the avatar, so it destroys the mesh (import settings attached)
I tried using and alembic file too, but it freezes at the first frame(A pose).
Every other 3d software can read perfectly the abc and the fbx file, so I guess it's a MD issue (?)
Thank you so much for your time.




same problem here
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