mburgess339
-
0 名用户
正在关注
-
0 名用户
关注者数
-
2
订阅数
- 活动总数 9
- 最后的活动
- 成员加入日期
活动概览
mburgess339 的最新活动-
I've just updated to the most recent version and found this capability has still not been added... is this planned to be included at some point in ...
-
No that is really not an ideal workaround...Most software Cinema4D, Blender, 3DS max if you delete faces on an alembic file you get a vertex count ...
-
How to export only selected patterns for animation?
已回答Hi there,I have a cloth animation of 2 Garments that I'm wanting to export only my selected patterns like you can do with the '.OBJ (Selected)' opt...
-
You can see my export settings in my 2nd comment... maybe it is because you have 3D stitching enabled in your stitch settings?Again you can see in ...
-
No I do not want to have the topstitch as 3D geometry, if you read my first post you will see I clearly stated why I use this 2D texture method?? W...
-
No that is not how it worked in MD9... I only had to export it once to give me the desired result, as it would export the stitching geometry along ...
-
Can no longer export separate mesh for stitching whilst still retaining UVmap? (Version 12 issue)
已完成Hi There, I've recently made the upgrade to Marvelous Designer 12 from 9 and have found that I seem to no longer be able to export my stitching as ...