Angus Hume
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+1 to have MD be able to export these normal maps already being used.
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Same issue.
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I just got this exact same problem on a very simple mesh. And likewise I had run mesh cleanup already. Turned out there was still a vertex needed j...
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I have the same problem. Using the smoothing brush creates this ripple effect in the UVs.
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Thanks but there is no strain there, the problem is the avatar is low resolution and the smoothing option is disabled. There should be a checkbox a...
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I explored further and see the following behaviour. The default avatars do not show the smoothing checkbox in the properties panel, so smoothing c...
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Thanks for the tip on the hidden simulation mode. It does give a bit more detail but does not fix the facets that I showed in my screen grab. If I ...
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Thanks so much for such detailed reply. I will go through all of this! I should clarify though I do not have an old version of MD, I only just boug...
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Wow, that's some detailed materials. Fantastic. Indeed that kind of detail is not Modo's strength. Although the texture size you could probably get...
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I've had a reply from support now, the smoothing feature is unavailable on the new v9 default avatars with no plans to change that in the next vers...