Hello.
I have a simple question about the simulation.
MD is simulated in real world size.
Is there any way to control this in MD?
(It's like 'Space Scale' in Maya nucleus.)
Thanks.
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Hello.
I have a simple question about the simulation.
MD is simulated in real world size.
Is there any way to control this in MD?
(It's like 'Space Scale' in Maya nucleus.)
Thanks.
MD isn't a regular 3D modeling program that many may be accustomed to, such as ZBrush or Maya; it is a cloth simulation program. It *isn't* a sub-program tacked on to another system of vertex/poly calculations. All the cloth properties are based on real-world cloth properties: how much a given 1x1 centimeter piece of cloth stretches, weighs, etc. Everything is based on that as a reference. MD is the 3D graphics version of CLO3D, which is designed for real-world manufacturing processes. CLO3D came first, and is the true heart of the program.
So, in short, the answer is no.
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