Marvelous is outstanding to work on patterns.
But it's also damn useful to simulate OBJs imported as garments.
Big issue : even if Marvelous Designer now doesn't mind working with quads, there is still this terrible triangulation of imported OBJs.
Please consider changing that : We import an object, simulate it, export it BUT the wireframe needs to remain the same !
When we work for days on an object, having a topology destroyed by Marvelous Designer is just terrible.
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