Hello,
I have a problim with exporting topstiches in MD11. When I finished with drawing topstiches on the garment and fit UVs from 0-1 and check the normal maps in topstich editor properties - then I bake textures in UV editor. But the result of PNG when it exports is not great. The same happens if I export it as OBJ and select the normal maps.
It looks like I didnt finnish with drawing the seams - like I only did half on the collar of the garment.
What can I do, so the topstiches will export fully? Send help please :)
Thanks!
Barbara
Hi Barbara,
Thank you for contacting us,
This seems to be a bug. I have reported it and it will be fixed in the future patches. I have tested and the export topstitch as geometry is working, you can use that in the mean time if possible.
Best regards,
Marvelous Designer Support Team
Hello,
thank you for the answer. May I use your export in the meanwhile, to test it on my own?
Please and thank you!
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