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Strange bounding areas under armpits

  • Jun.kwon COMMUNITY MANAGER 댓글 작업 고유 링크

    Hi Pickerill Kane,

    This could be happening because you have a frozen pattern under it, or you have a trim geometry hidden.  Please send us a support ticket with your file attached so we can take a look at it on our end.

    In addition, I see that you are simulating with uniformed quads.  As you can see from your .gift image, the bending only happen along the polygon edge, so you would not have accurate wrinkles.  For best practice in cloth simulation to produce realistic result, it would be better to simulate with randomized triangles.

     

    Best regards,
    Marvelous Designer Support Team

     

     

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