Why is this happening and how can I fix it? When I run the garment simulation I see the vertices of an alembic animation file that I thought had been deleted. At least I think this is the issue.
I imported an alembic animation from 3DS Max to simulate the cloth.
There is also a vertex or cluster of vertices in the background that I can't explain. I believe this is also why I'm having problems importing the simulated garment and the point cache into 3DS Max. When importing the point cache into 3DS Max I receive the Error: The cache's point count doesn't match the point count of one o the incoming nodes.
Anyone else experiencing this issue? Thanks for any help or thoughts!

When I hide the avatar and the garment this is what I see:

This is the avatar I'm using. The deleted avatar was similar.

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