Whenever I export my garment, triangles are dramatically increased.
Triangles were 32,957 in Marvelous Designer statistics but it became 1,523,911 in blender after exporting as fbx.
I guess it's automatically remeshed so I've try to find the remesh check box from Property Editor that I've seen from tutorials. But I can't find it frome mine.
Could you let me know how to fix this problem?
Thanks!
with the newer versions its right-click selected assets>mesh style, or its under the retopology tools with re-mesh to retopology. (also right click, or the retopology tools in the tool bar)
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