Hello, I'm having problems with exporting USD file from Marvelous Designer and using it in Unreal Engine (5.4). I need the USD file for using it in Cloth Asset. Everything works fine except for the materials. I created material slots so they would be easily customizable in the UE project but I need them in a specific order. I split them into different UV tiles which I'm pretty sure are correct and should ensure the right order of materials in export. I tried to also export it as FBX which worked with the materials but doesn't animate as well in Unreal. Here are some pictures to show what i need:
Materials I have in Marvelous Designer which I need in Unreal in this exact order:
UV tiles I used in MD ( I know they are messy, I will fix them when I figure out the materials :D):
Materials I get in Unreal Engine:
The export seems to have generated it's own names for the materials and then reorganized them from the lowest number to the highest number.
Is there any way to rename the materials in the USD export? Thank you :)
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