- Marvelous Designer Version: 7.2.191
- OS Type: Windows 11
Hi,
When I add a PNG/ PSD graphic with no background to a pattern, the alpha channel does not seem to render when I export any file type (OBJ, FBX, Alembic etc...). For context, I'm making a t-shirt design with a graphic on the front and back to be exported to Unreal Engine 5. This is what it should look like:
And this is how it looks in Unreal Engine 5, notice there is no fabric texture where the graphic is because it is not rendering the alpha channel:
These are the settings I was using on export:
Here are the exported texture maps, I could add an alpha channel to the opacity map but not to any of the others:
I saw there was a similar problem in another post and I briefly summarised my problems there but got no reply, so I thought I'd start a new thread.
Let me know if you need any more information!
Thanks
Hi Lukas.
Could you share with us the PNG file that you are using?
We tried to reproduce your error from our end, but the maps exported were perfectly fine with no alpha channel showing off.
We might be able to have more info with the PNG you using. I guess the wrong maps are the diffuse and the roughness, right?
Hi, thanks for getting back to me.
Yes, the wrong maps are the diffuse and roughness. Here is the PNG I used (the graphic is white so you won't be able to see it on this background):
I used an older version of MD and managed to get it to work, this is only a problem on the latest update. Could you point me to where I can download an older version of MD? My previous legacy download was not from the official site and was full of bugs...
Let me know if you need any other info
Thanks
So I've downloaded v7.1.325 and my problem is fixed. Using exactly the same file as before.
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