Help Center

Marvelous Designer Support

Graphics alpha channel not rendering in exported texture maps for all fire types (OBJ, FBX, Alembic etc...)

  • Marvelous Designer Team COMMUNITY MANAGER 댓글 작업 고유 링크

    Hi Lukas.

    Could you share with us the PNG file that you are using? 

    We tried to reproduce your error from our end, but the maps exported were perfectly fine with no alpha channel showing off. 
    We might be able to have more info with the PNG you using. I guess the wrong maps are the diffuse and the roughness, right? 

  • lukas.is.back 댓글 작업 고유 링크

    Hi, thanks for getting back to me.

    Yes, the wrong maps are the diffuse and roughness. Here is the PNG I used (the graphic is white so you won't be able to see it on this background):

    I used an older version of MD and managed to get it to work, this is only a problem on the latest update. Could you point me to where I can download an older version of MD? My previous legacy download was not from the official site and was full of bugs...

    Let me know if you need any other info

    Thanks

  • lukas.is.back 댓글 작업 고유 링크

    So I've downloaded v7.1.325 and my problem is fixed. Using exactly the same file as before.

댓글을 남기려면 로그인하세요.