Objective
Add and organize Puckering style and apply it to the Buttons in the scene.
Location
Object Browser ▶ Puckering Style Tab (ver. 2025.0)
Main Menu ▶ Window ▶ Object Browser ▶ Puckering Style Tab (ver. 2025.0)

Operation
Open Asset Library
- Open the Asset Library tab in Location.
- Select the Asset Library icon
to open the default location for Puckering assets in the New Library Window.
Add New Puckering Style & Apply
- Select the tool/menu indicated.
- Click "+Add" in the Object Browser.
Or add a Puckering file (.PTP) by dragging it to the Puckering tab or on the Puckering asset.
→ A Puckering style is added.
Copy Puckering Style & Apply
- Click Copy at the top right.
→ A Puckering style is duplicated. - Replace an existing Puckering Style and apply it.
Or after selecting the Puckering first, click the Assign button to the right of the Puckering style.
→ The Puckering Style is replaced.
Assign New Puckering Style
- Select 1 or more existing Puckering assets in either the 2D window with the Edit Puckering Tool.
- While selected: go to the Puckering Style Tab
- Select the Assign New Puckering Style option to assign and generate a New Puckering Style (.PTP) to all selected Puckering assets.
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