rain
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- 合計アクティビティ 17
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rainさんの最近のアクティビティ-
Resuming recording deletes the simulated frames sometimes
I want to record several frames of animation, then pause it, make some tweaks (like adding pins) and resume the recording again. Sometimes it works...
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Keep layered patterns from clipping each other
I'd like to make a layered design like: the waistband is on top of the coat, and the coat is on top of the skirt. But the patterns just refuse to ...
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Thank you very much. I still can't make it like the reference, but using bond does help a bit.
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The problem is, if I make the pattern stiff, it doesn't form this natural curve. The seam between the "stand" and the "fall" is a sharp angle, mak...
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Thank you for your reply! I measured my model, and it said 154 cm, so I believe it's already in a human scale. (I probably messed the grid up). > ...
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Make the vertical collar more natural
I'm trying to make this kind of collar: But I can't get it right. The whole structure feels too "collapsed" even I've used Strengthen and give it ...
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And I'm pretty sure FPS is not relevant here. The MD's animation is not just slower or faster than Blender or UE4's animation. It's literally "wron...
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I've tried to export in both 24 FPS and 30 FPS. But the animation is wrong in both.
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Imported .fbx animation is incorrect (file provided)
I have a very simple .fbx animation. To my surprise, when it's imported into MD, the animation is simply wrong! Frame 5 of the actual animation: F...
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Thanks for your reply! Animating a hand is not a big deal for me, but I'm having a hard time wrapping around my head about this statement: > you ca...