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Recent activity by Support-Agent
  • Thank you for contacting us, Here's a trick to do what you are asking. 1. delete the normal map under each fabric. 2. Add topstitch too all patter...

  • Hi Monlinari, It seems like the only UV shell that was not able to be traced by the  "Trace 2D Patterns from UV Map"  feature is the circular piece...

  • Hi Karin, Thank you for contacting us,   As the image bellow shows, this plane you freeze and hide in your scene is intersecting with your avatar o...

  • Thank you for contacting us, Could you please check in the Animation Editor Quick Menu if the FPS setting is also set to 24 frame per second?     B...

  • Thank you for contracting us, To change the cloth physical property, select the fabric and under property editor, go to Physical Property and click...

  • Thank you for contacting us, This can happen if your animation keys are not baked to every joint and being sampled every frame. Please try bake you...

  • Thank you for contacting us, Are you importing you avatar with animation using FBX file format? If so you would need to bake your animations to the...

  • Thank you for contacting us, The avatar you imported into Marvelous Designer is way too small. The cloth solver in Marvelous Designer works with re...

  • Thank you for contacting us, You do not need to hold shift if you are using the M:N sewing tool. Here's what you need to do: Click on all of the t...

  • Hi, Thank you for contacting us, I am having trouble understanding your issue.  Could you please send over some screenshot or video recording?   Be...