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Recent activity by Angus Hume
  • +1 to have MD be able to export these normal maps already being used. 

  • Same issue.

  • I just got this exact same problem on a very simple mesh. And likewise I had run mesh cleanup already. Turned out there was still a vertex needed j...

  • I have the same problem. Using the smoothing brush creates this ripple effect in the UVs. 

  • Thanks but there is no strain there, the problem is the avatar is low resolution and the smoothing option is disabled. There should be a checkbox a...

  • I explored further and see the following behaviour. The default avatars do not show the smoothing checkbox in the properties panel, so smoothing c...

  • Thanks for the tip on the hidden simulation mode. It does give a bit more detail but does not fix the facets that I showed in my screen grab. If I ...

  • Thanks so much for such detailed reply. I will go through all of this! I should clarify though I do not have an old version of MD, I only just boug...

  • Wow, that's some detailed materials. Fantastic. Indeed that kind of detail is not Modo's strength. Although the texture size you could probably get...

  • I've had a reply from support now, the smoothing feature is unavailable on the new v9 default avatars with no plans to change that in the next vers...