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Recent activity by rosemaryr
  • (Pardon the Google translation): 您导入的头像太小。 相比之下,这会使布料网格多边形太大。 MD在现实世界中进行工作。 从制作图形的程序中检查导出设置。 进入MD时检查导入设置。 确保它们匹配。 该数字应在〜12000至2000毫米的范围内。 Nín dǎorù...

  • Correction:  The figure should be in the range of ~1200 to 2000 millimeters tall   校正:该数字应在约1200至2000毫米的范围内。 Jiàozhèng: Gāi s...

  • "Very noticeable edges" "jagged edges" "doesn't look smooth"  ... Based solely on those descriptions (since no image is provided to analyze), I wou...

  • It could be a number of things.  I'll cover the most common causes.   1. Imported avatar?  Check the size of your figure.  MD works in real-world h...

  • Pins are working, for me.  If no-one has responded, it may be that no-one else has the problem.  You may want to email support and ask to send them...

  • It can be done, to a certain extent, inside MD.  Create your boxes with patterns, create a new fabric choice for them, apply a very stiff material ...

  • Judging by the very visible edges to the cloth's polys,  I would say that you are working with an imported avatar.   And, that avatar is too small ...

  • Judging by the very visible poly edges on all your garments,  I would say that you are working with an imported avatar.   And, that avatar is too s...

  • You don't necessarily have to sew it on using a pattern piece with an image texture.  Use the Graphic Tool to directly place an image onto a patter...

  • MD is a real-world simulation.  The real world has a ground, therefore MD does also.    If you want your avatar and its clothing not to interact wi...