Hi Marvelous guys,
I am using version 6.0.623
I have a 60FPS FBX character animation 1138 frames brought in , and simulated. (in MD time line it seems incorrect, as it shows different frame count 569 (half the amount))


When I export alembic. PC2 and MDD I get something else not 60FPS but similar to 30FPS.
when loading into Maya, I get an offset and I have to mess around with the speed to make it work.
I went through some other threads and it seems this issue was suppose to be resolved. any ideas?
We are counting on MD to provide a solution with scale for our process.
Thanks.
Hello @...,
Thank you for getting in touch with us!
As you mentioned in your inquiry, there's an issue with exporting/importing with other fps but 30 fps.
Please follow these steps.
1. When you export the Alembic file from Marvelous Designer 10, export it with 30 fps.
2. When you import the Alembic file in other software, make the import setting to 30 fps.
Thank you for your patience. Should have further question, feel free to ask me. Have a lovely day !
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