To allow other folks to help better, write some more descriptions if your issue is related to technical issues.
- ● Marvelous Designer Version (ex: 7.1.111) :7.2.191
- ● OS Type :window
- ● Mac Model Name (for mac users only) :
- ● CPU : Intel(R) Core(TM) i5-13600K
- ● Graphic Card :geforce 4070
If you need a staff member to look closer at your issue for technical support. Please contact the Marvelous Designer support team.
(I used a translator)
I'm making clothes with a lot of fabric decorations and I have a problem with clothes and decorations sticking together and twisting.
In addition, the fabric sticks to the mesh object
How can I solve this?
The additional problem is that when you use gpu simulation, this phrase pops up and stops
-the gpu simulation is stopped due to an error (error code 700)
This could be produced for different reasons. The most common mistake related to mesh sticking to the avatar is the direction of the normals. Please check that the direction of the normals both garments and avatar are set correctly.
When you say mesh object, do you mean you import the decorations as trims? or are made in MD?
Currently, we recommend to keep working with CPU, instead of GPU. Especially in your case when you got multiple layers for the trims and decorations.
If I did not understand you correctly, please attach an image of the garments having trouble with the collision and the property editor. That will help us solve this issue.
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