My GPU memory does not reset or empty itself if I redo a simulation on my character animation. The animation layer disappears, but the memory usage remains. If I redo and start again the memory just piles on until dedicated and Shared memory is full. If I save and reload the project the memory usage drops down to "zero" again.
Also if I delete the new animation layer I have simulated it seems to delete my main character animation as well.
Is this bugs or is there a remedy?
- ● Marvelous Designer Version (ex: 7.1.111) : 7.3.83
- ● OS Type : W10
- ● Mac Model Name (for mac users only) :
- ● CPU : Ryzen 9 5900x
- ● Graphic Card : RTX 3090
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