Hello!
I was trying to add buckle to my backpack and so far it won't work. Adding it as avatar or trim doesn't change anything, changing skin offset or thickness/particle distance in fabric properties helps a little but doesn't solve the problem. I would love the buckles to stick to the red fabric (I was trying to glue it, but it wasn't effective)
Here's how it looks with frozen parts of the fabric and the current settings:
And here's how it looks like when I unfreeze all:Do you have any idea how to solve that?
1) your bag looks really tiny, check your scale. MD works at a set scale for the world (think human scale) and if the bag is very small then that is likely why this is happening. working too small comes with a lot of issues including the one you're encountering. https://youtu.be/-F1vEhYammI for too small scale examples
2) you will need to use those buckles as additional avatars, then you can modify their skin offset which is part of the scale issue/ see #1 (and on average buckles need smaller skin offsets)
I am also having problems with the buckles. If I add as an avatar, I can get the fabric to mostly stay in the buckle, but if I add as a trim, it won't stay woven in....
Pattern with avatar
Added as a trim
Let me know if I should submit directly to technical support.
Also the avatar won't move when I simulate the 3D pattern.
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