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Smoothening the curves of a mask

  • Numenor Comment actions Permalink

    I have also tried to use the "Edit curvature" option to convert the segment into a curve...but again, rather than seeing a nice rounded border, I see polygons and some empty spaces in the pattern!!! What am I doing wrong? Thanks!

  • Marvelous Designer Team COMMUNITY MANAGER Comment actions Permalink

    Hi, Numenor

    Please, check the scale. MD works on a real human scale, so if the patterns are too small, the curves won't be able to display correctly. 

    You can easily check the scale by adding to scene one of the MD avatars. Did you use a custom avatar? If so, which scale and unit of measure did you choose when imported? 

    Let us know if you continue to suffer from this issue. 

  • Numenor Comment actions Permalink

    Hi, thanks for your reply. Yes, I did use a custom avatar from Renderhub (Genesis 8 Female Marvelous Designer Avatar - Free Daz Content by Ion (renderhub.com))

    I am not sure about the scale and unit of measure, maybe mm?

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