Description:
An Import/Export plugin function to easily move objects between software. Essentially Zbrush's GoZ but for Reallusion's Character Creator/Iclone (Iclone plays better with Alembic vertex animations. AKA, baked cloth sims.)
Reason:
Help reduce downtime when transferring garments back to Character Creator for weight painting/auto weight transfers. Sometimes when importing back to Character Creator, the mesh isn't lined up exactly and has to be nudged into place, wasting time when needing to do that with a lot of outfits.
Hi Johnson Iris,
Thank you for providing your suggestion on the feedback board. We will proceed to register it as a feature request.
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