I try to export clothes as OBJ with thick checked in the newest MD 12 version.
Thin and welded work, the obj gets created without any issue but when I try to export as thick the generated OBJ file is only a few bytes big and on import nothing gets loaded. The same clothes with thick work in MD 11.
Update: It seems to work when I export without unified UV Coordinates but fails as soon as it's checked.
I have the same issue, to be more precise the export process work but the file is empty, or have only the avatar if i have exported all. Never had this problem with previous version. There are other issues too, import morph target shrink the avatar in a really tiny size with any unit setting... but you can work around it saving the pose as avatar and import it in the scene as morph from the library. For the thickness issue i did not find any solution. Any suggestion?
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