USD Import/Export
Objective
Garments made with Marvelous Designer are able to be formatted/imported in USD file and they are compatible with other 3D software.
Location
USD Import
Main Menu ▶ File ▶ Import ▶ USD
USD Export
Main Menu ▶ File ▶ Export ▶ USD
Operation
USD Import
- Follow the indicated guideline:
Main Menu ▶ File ▶ Import ▶ USD
→ Open File window appears. - Select a file and click OK.
→ Import USD window appears. - Set details and click OK.
※ Note:
USD Import Detail Settings
Scale | Manually enters values or selects the desired unit. |
Move Garment to Start Position | Jump to the position of the start frame of the motion where the garment was loaded and move it. |
Move Avatar & Garment to Start Position | Moves the Avatar and Garment to the location of the first frame. |
Transition Animation | A transition animation is an animation that changes from a T-pose to a motion’s first pose in stages, and is created when the avatar’s current pose and motion differs from that of the first frame pose. |
USD Export
- Follow the indicated guideline:
Main Menu ▶ File ▶ Export ▶ USD
→ Save File window appears. - Select desired location to store, and click Save.
→ Export USD window appears. - Set details and click OK.
※ Note:
USD Export Detail Settings
Object |
Select All Patterns: Select/Deselect all Patterns.
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UnweldExports Vertex(points of mesh) of sewn pattern parts as multiple objects. |
WeldCombines Vertex (points of mesh) of sewn pattern parts together as one point. |
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Weld Selected Pattern: Weld sewing-lines of selected patterns. | |||||
ThinEnsures thickness is not exported to Geometry even if the value is increased beforehand. |
ThickExports thickness value to Geometry. |
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Unified UV Coordinates: Exports all Garment Pattern texture data fit to UV Coordinates ranging from 0 to 1.
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Scale | Adjusts scale of file being exported when a value is entered or desired unit from 'Unit in file to import' is selected. | ||||
Animation | Entire Region: Save the recorded garment's animation entirely. Play Region Only: Only the garment animation in the play area is saved. |
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