UV Display (ver 2026.0)
To control the UV display targets, click the UV Display icon in the UV Editor and select a display method.
Refer to the following to select the UV display target:
| Options | Description | |
| UV Display Target | Show All Objects | Displays the UVs of all garments and avatars in the scene. |
| Show Selected Objects |
Displays only the UVs of the selected garments and avatars. ※ Note: The UV Display Element cannot be controlled when this option is activated. |
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| UV Display Element | Show Garment | Displays the UVs of garments. |
| Show Avatar | Displays the UVs of avatars. | |
UV Selection
UVs can be selected in several ways as described below. Select All with Same Property and Select All Sewn Patterns can be executed from the right-click pop-up menu of the selected UV.
| Single Selection |
Click to select the desired UV. Hold Shift and click to add UVs to the previous selection. Multiple UVs can be selected by dragging. |
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| Select All with Same Property | Particle Distance | Selects all Patterns that have the same particle distance. |
| Layer | Selects all Patterns that have the same layer value. | |
| Fabric | Selects all Patterns with the same applied fabric. | |
| Select All Sewn Patterns | Selects all Patterns that have a direct or indirect sewing relationship with the selected Pattern. | |
Arraying individual UV
Objective
Arraying selected individual UV.
Location
Window ▶ UV editor mode ▶ UV right-click popup menu
Viewport Title Bar ▶ Right-click Dropdown menu ▶ UV Editor ▶ UV right-click popup menu (ver. 2025.0)
Operation
| Align | Left, Center, Right, Top, Middle, Bottom |
Selected UVs will be aligned by a selected standard. Align menu will be displayed when selecting more than two UVs. |
| Flip Horizontally | Selected UV will be flipped left and right. | |
| Flip Vertically | Selected UV will be flipped up and down. | |
| Fit UV to 0-1 |
Selected UV will be aligned to 0-1 coordinates. (ver. 10) * Length (Absolute): the actual distance * UV Coordinate (Relative): The ratio of 0-1 length to 1. The maximum distance is 0.4. |
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Arraying all UV
Objective
Arraying all UV visible in UV editor mode.
Location
UV editor mode Right-click on background
Operation
| Fit All UV to unified (0-1) |
All UV will be aligned to 0-1 coordinates. * Length (Absolute): the actual distance * UV Coordinate (Relative): The ratio of 0-1 length to 1. The maximum distance is 0.4. |
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| Set UV from pattern alignment | Location of all UV will be re-arranged as 2D pattern window. | ||
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Zoom Extents All |
Set the view in the UV window to reveal all patterns. (ver. 10) | ||
| Show Wire | Disable texture and show mesh view. (ver. 9.5 below) | ||
UV Packing
Objective
The selected UV shells can be automatically packed into the targeted UV tile.
Location
UV Editor ▶ Toolbar ▶ UV Packing
Operation
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Select desired UV shells to be packed.
- Ctrl+A can be used to select all existing UV shells. - Follow the dedicated path found in Location above to open Dialog box:
| Padding |
Set the interval between UV shells. Unit: Permille (‰) of UV tile size. Min: 0.001 ~ Max: 0.999 |
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Packing Ratio (Archived since version 2024.1) |
The percentage of area occupied by UV shells, compared to the size of the selected UV tile. Min: 80 ~ Max: 99 |
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| Fidelity (ver.2024.1) |
The larger the value, the more sensitively the shape of the UV shell is calculated. Min: 1 ~ Max: 5 |
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| Fix Scale Ratio | Fix the current ratio of UV shells. | ||
| Rotation | Allow UV shells to be rotated if needed. | ||
| Advanced Placement (Ver. 2024.1) | Numerous sequences are tested to find a better placement to create least empty space. | ||
| UV Area | Set the target UV tile to pack the selected UV shells. | ||
| Reset | Reset all inputs in dialog box to default. | ||
| Apply | All inputs will be applied to the UV shells and tiles. | ||
| Close | Close the dialog box | ||
※ Note:
- When Advanced Placement is turned off, UV shells are placed sequentially from largest to smallest.
- Advanced Placement option will decrease speed. Unless in extreme situations, it is recommended to turn Advanced Placement on.
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