Objective
Use these options to edit buttonhole styles and materials.
Location
Main Menu ▶ Window ▶ Object Browser ▶ Buttonhole
Viewport Title Bar ▶ Right-click Dropdown menu ▶ Object Browser ▶ Buttonhole
Operation
Object Browser ▶ Select a buttonhole item in the Buttonhole Tab.
→ The properties are displayed in the Property Editor.
| Properties | Description | ||||
| Information | Name | Enter a name of the Buttonhole. | |||
| Shape |
Select the type of the buttonhole from the drop down icon. Click the plus icon to register the Buttonhole as OBJ file. |
||||
| Width (mm) | Decide the width of the buttonhole by millimeters. | ||||
|
Material
|
Type | Set the appropriate material for the Buttonhole. | |||
| Base Color | Color | Select the color of the base color. | |||
|
Displacement Map
|
Click the explore button and apply a texture image from Library/Folder, generate with the generate icon. | ||||
| Amount | Adjust the maximum height of the displacement map. The white area of the displacement map shows the maximum height. | ||||
| Shift | Adjust the distance between the displacement map and the garment surface | ||||
| Clipping | Adjust to delete all geometries below the Clipping value. | ||||
| Particle Distance | Adjust the Particle Distance of newly created meshes. | ||||
| Keep Continuity |
Extend the adjacent face to eliminate the boundary line. ※ Note: Only applicable to Welded OBJs. |
||||
| Opacity | Opacity | Adjust the opacity level from 0 to 100. | |||
| Opacity Map | RGB Mode | The encoded map with alpha value in RGB channel. | |||
| Alpha Mode | The encoded map with alpha value in alpha channel. | ||||
|
Reflection
|
Roughness | Dropdown menu | Intensity | Edit fabric gloss by adjusting Intensity of the Roughness slider | |
| Map | Edit fabric gloss by adding and modifying Roughness Map. | ||||
| Map | Select the Browse button next to the Map option to add a Roughness Map to the selected Fabric style. or generate a custom map | ||||
| Map Intensity |
Adjust the Map's Intensity. The range of Roughness map intensity was enlarged in (ver. 2024.2) |
||||
| Invert | Select to invert the gloss of the fabric. When this option is selected, the shinny part becomes dull and vice-versa. To use Specular Maps provided in below ver. 6, check this option. | ||||
| Reflection Intensity | The greater/lesser the Reflection Intensity value is, the more reflective/dull the material or fabric is. | ||||
| Metalness | Adjust metallic level. Higher value makes the surface more metallic. | ||||
| Metalness Map | Partially express metallics using a grayscale image. The white parts of the map appear metallic. | ||||
Please sign in to leave a comment.