Objective
Adjust topstitch properties in the Property Editor.
Topstitch Style Property Editor
Objective
Use these options to edit buttonhole styles and materials.
Location
Main Menu ▶ Window ▶ Object Browser ▶ (Select) Topstitch Style ▶ Property editor
Operation
-
Object Browser ▶ Select a topstitch item in the Topstitch Tab.
→ The properties are displayed in the Property Editor.
Properties
Description
Information
Name
Enter a name for the Topstitch.
Type
Select either OBJ to create a 3D mesh, or Texture to apply the effect as a material.
Offset
Select the Offset distance from the dropdown menu in inches, or enter a value in millimeters in the input box.
Stitch Count
Select between 1 and 5 stitches. For multiple stitches, you can apply unique material properties to each one.
Enable Use Same Specification to apply identical settings, or Use Same Material to use the same material settings across all stitches.Specification
Shape
Select the type of topstitch from the drop-down icon.
Click the plus + icon to register the topstitch as an OBJ file (link here).
Click the CONNECT icon to open the CONNECT Store and download buttons.OBJ
Texture
Bartack
Buttonhole
Single
Overlock
Pickstitch
Zigzag
Set the Length (SPI), Space, and Thread Thickness of the Topstitch.
※Note: SPI stands for Stitch Per Inch, meaning the number of stitches within an inch.For example, 'SPI-4' means there are four individual stitches within an inch. For standard garments, SPI-11 is often used.
Material
Button / ThreadType Set the appropriate fabric type for the topstitch.
Base Color Color
Select the color of the base color.
Base Color Map
Base Color Map Click the explore button and apply a texture image from the Library/Folder.
Desaturate
Desaturate the entire Base Color Map to remove color and convert it into grayscale or black and white.
Switch
Color Switch: Easily and quickly switch the color of the texture to a new one without losing the accuracy of the chosen color.
※Note: For consistent results, the Base Color Map should contain 1 color. If the Base Color Map contains multiple colors, users may experience unexpected results.
Normal Map
Click the explore button and apply a texture image from the Library/Folder. Generate with the PBR texture generator icon.
Intensity
Adjust the intensity of the Normal map from -100 to 100.
Displacement Map
Click the explore button and apply a texture image from Library/Folder, generated with the PBR texture generator icon.
Amount
Adjust the maximum height of the displacement map. The white area of the displacement map shows the maximum height.
Shift
Adjust the distance between the displacement map and the garment surface
Clipping
Adjust to delete all geometries below the Clipping value.
Particle Distance
Adjust the Particle Distance of newly created meshes.
Keep Continuity
Extend the adjacent face to eliminate the boundary line.
※ Note: Only applicable to Welded OBJs.Opacity
Adjust the opacity level from 0 to 100.
Opacity Map
RGB Mode
The encoded map with alpha value in the RGB channel.
Alpha Mode
The encoded map with the alpha value in the alpha channel.
Reflection
Roughness
Intensity
Edit fabric gloss by adjusting the Intensity of the Roughness
Map
Edit fabric gloss by adding and modifying the Roughness Map.
Map
Select the Browse button next to the Map option to add a Roughness Map to the selected Fabric style.
Map Intensity
Adjust the Map's Intensity.
Invert
Select to invert the gloss of the fabric. When this option is selected, the shiny part becomes dull and vice versa.
Reflection Intensity
The greater/lesser the Reflection Intensity value is, the more reflective/dull the material or fabric is, and vice versa.
Metalness
Adjust the metallic level. A higher value makes the surface more metallic.
Metalness Map
Partially express metallics using a grayscale image. The white parts of the map appear metallic.
Configuration
Face
Select the Face of Topstitch.
Number of Lines
Set how many lines of Topstitches there are for a single style.
Distance
It is possible to adjust the distance between the lines. The unit of length can be set in inches, millimeters (mm), or centimeters (cm).
3D
The Topstitch is more realistic in the 3D window.
Topstitch Property Editor
Objective
Use these options to edit topstitch styles:
- Extend: When the start or end point of a Topstitch does not reach or stick out of the Pattern outline, extend it to fit to the outline of the Pattern.
- Corner: Set the Topstitch corner type to extend the stitch more smoothly at corners.
Location
Main Menu ▶ Materials ▶ Edit Topstitch
2D Toolbar ▶ Edit Topstitch
Operation
-
Find the menu from the location above, and select a topstitch line in the 2D pattern window.
→ Topstitch properties appear on the Property Editor.
Property | Description |
|
Name | Rename Topstitch. | |
Topstitch Property | Select the Topstitch to edit its properties. | |
Extend | Turn On/Off the settings in Start / End. |
|
Corner |
Curved |
When turned On, the selected Topstitch is now curved and smoothly extended. |
Right Angled |
When turned On, the selected Topstitch is now a right angle. |
|
Z Offset (mm) |
Enter a value in millimeters to set the offset from the pattern surface. |
Topstitch right-click menu
Objective
Use these options to manage topstitch, including deleting and renaming.
Location
Main Menu ▶ Window ▶ Object Browser ▶ Topstitch
Operation
- Right-click a button in the location panel to rearrange the topstitch list.
Menu | Description | |
Delete |
Deletes the selected Topstitch style. ※Note: You can also delete them with the Delete Topstitch on the keyboard. A Topstitch Style can only be deleted if there is no Topstitch assigned to it. |
|
Delete All Unused Topstitches | Removes unused Topstitches from the Topstitch list. | |
Rename | Rename the Topstitch style. | |
Reset | Resets the properties of the Topstitch style to the Default Topstitch properties. |
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