Objective
Apply the Soft Selection options to the Pinching function during simulation.
Location
3D Background Context Menu (Right-click 3D background) ▶ Advanced Pinching (Shift + E)
Operation
- Load a garment into the scene.
- Activate Simulation and select the Select/Move Tool ( Q ).
- (With simulation active) Right-click the background in the 3D Window to bring up the 3D Background Context Menu.
- Run the Advanced Pinch (Shift + E) option.
- The Advanced Pinch Settings dialog window will pop up (see images below)
- In the Option section, adjust the following tool options to your preference:
Range | The shape graph reflects the selected Falloff(Shape * Distance * Power) and cannot be manipulated directly. | ||
Falloff Shape |
Select the Falloff Shape: Bump or Linear
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Falloff Distance |
Set the distance of the selection range to the radius: Min/max: 1-500(mm)
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Falloff Power |
A value that sets the strength of falloff. Min:-2.0 Max:+2.0
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Options |
Distance Measure |
How the distance from the picking point is measured. |
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Surface |
When multiple layers of patterns are together, only one independent layer will be selected. |
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Straight |
Select all patterns within a certain distance from the picking point regardless of the layer selected. |
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Distance Indicator |
Indicates the Falloff Distance/Power values using 2 concentric circles around the pinch icon. When turned off the circles will disappear.
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Limit to Selected Patterns |
When selected only one pattern will be affected regardless of whether the Distance Measure is Surface or Straight.
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Display Weights |
Displays a contrasting color to the mesh where the weight value is applied.
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Modify the Range and Option values and freely pinch the material.
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