Objective
Edit avatar color, texture image, and opacity.
Location
3D Toolbar ▶ Select/Move ▶ Select Avatar ▶ Property Editor ▶ Materials (Selected)
Operation
-
Follow the indicated guideline below:
3D Toolbar ▶ Select/Move ▶ Select Avatar ▶ Property Editor ▶ Materials (Selected)
- Adjust individual properties below.
Diffuse Color | Sets the color of avatars. |
Diffuse Map | Applies image files on avatar surfaces. The diffuse color overlays on top of the applied image file. |
Ambient Color | Sets the Ambient Color of avatars. |
Ambient Map | Applies image files on avatar surfaces. The ambient color overlays on top of the applied image file. |
Specular Color | Sets the Specular Color of avatars. |
Specular Map | Applies image files on avatar surfaces. The Specular Color overlays on top of the applied image file. |
Shininess | Sets the depth of sheen applied to the Specular Color, ranging from soft sheen to plastic-like gloss. |
Emission Color | Sets the Emission Color of avatars. |
Opacity | Sets the transparency of avatars. |
※Note: Changes made to the Materials (Selected) properties can be saved at Main Menu ▶ File ▶ Save As ▶ Avatar (ver2.5.0). After the modification, it is possible to undo it by pressing (Ctrl+Z) (ver3.0.0).
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