Editing location of UV. (ver. 7.5)
Arraying individual UV
Objective
Arraying selected individual UV.
Location
UV editor mode UV right-click popup menu
Operation
Align | Left, Center, Right, Top, Middle, Bottom | Selected UVs will be aligned by a selected standard. Align menu will be displayed when selecting more than two UVs. |
Flip Horizontally | Selected UV will be flipped left and right. | |
Flip Vertically | Selected UV will be flipped up and down. | |
Fit UV to 0-1 |
Selected UV will be aligned to 0-1 coordinates. (ver. 10) * Length (Absolute): the actual distance * UV Coordinate (Relative): The ratio of 0-1 length to 1. The maximum distance is 0.4. |
Arraying all UV
Objective
Arraying all UV visible in UV editor mode.
Location
UV editor mode Right-click on background
Operation
Fit All UV to unified (0-1) |
All UV will be aligned to 0-1 coordinates. * Length (Absolute): the actual distance * UV Coordinate (Relative): The ratio of 0-1 length to 1. The maximum distance is 0.4. |
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Set UV from pattern alignment | Location of all UV will be re-arranged as 2D pattern window. | ||
Zoom Extents All |
Set the view in the UV window to reveal all patterns. (ver. 10) | ||
Show Wire | Disable texture and show mesh view. (ver. 9.5 below) |
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