Objective
Smooth Avatars' surface by adjusting its Mesh count. Since the program speed may be reduced with more Avatar Mesh count, please use the feature only when necessary.
E.g.: When Avatar's Mesh appears on tight 3D Garments, such as leggings.
Location
3D Toolbar ▶ Select/Move ▶ Select Avatar ▶ Property Editor ▶ Smooth Avatar
Operation
-
Follow the indicated guideline below:
3D Toolbar ▶ Select/Move ▶ Select Avatar ▶ Property Editor ▶ Smooth Avatar→ The Divide Mesh option is activated and its child option, Level (1-3) appears.
-
Type in desired value between 1 and 3 to Level (1-3).
→ Selected Avatar's Mesh is divided or merged based on the typed value.※ Note: Larger the Level (1-3) value is, the smaller the Meshes are.
Article is closed for comments.