Objective
Use this function to load an Avatar’s Pose or location information. If a Pose file is loaded the Simulation button is automatically turned on and the Avatar gradually changes from the current Pose to the new Pose. The Garments worn by the Avatar are also simulated.
Location
Open Pose (Change)
Main Menu ▶ File ▶ Open ▶ Pose (Ctrl+Shift+P)
Save Pose
Main Menu ▶ File ▶ Save As ▶ Pose
Operation
Open Pose (Change)
- Follow the indicated guideline below:
Main Menu ▶ File ▶ Open ▶ Pose (Ctrl+Shift+P)
→ The Simulation automatically turns on and the Avatar's Pose changes.
- While the Pose is being changed, the Play Motion tool or Simulation tool can be clicked to stop the Pose.
- Click Play Motion tool or Simulation tool to restart the pose change.
Save Pose
- Follow the indicated guideline below:
Main Menu ▶ File ▶ Save As ▶ Pose
→ The Save File window appears.
- Type in the file name and designate the path the file is saved to.
- Select Save.
→ The Pose (*.pos) file is saved.
※ Note:
- Load Pose Type
When importing a Pose with joints differing from the original Avatar, the Pose type can be set like below:
Avatar Size +
Joint Rotation & PositionApplies the Avatar's Size, Pose, Motion Data (joint rotation) and Joint positions. Joint Rotation Only Applies the Pose Motion Data (Joint rotation) only, while maintaining the Avatar's Size. - Cancel or re-load Avatars using the Ctrl + Z, Ctrl + Y keys (ver5.0.0.)
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