Create puckering
You can create puckering on pattern outlines, inner line segments, and sewing lines.
Steps
Segment puckering
Select a line segment to create puckering.
1. Select the Segment Puckering tool via the path below.
Location
Main Menu → Materials → Puckering → Segment Puckering
2D Window Toolbar → Segment Puckering
2. Click the segment you want to create a puckering for.
Free puckering
You can create puckering on pattern outlines and internal lines regardless of segment points.
1. Select the Free Puckering tool via the path below.
Location
Main Menu → Materials → Puckering → Free Puckering
2D Window Toolbar → Free Puckering
2. Set the first and last points on the line where you want to create the puckering by clicking the mouse.
Seamline puckering
You can create a puckering on a pattern seamline.
1. Select the Seamline Puckering tool via the path below.
Location
Main Menu → Materials → Puckering → Seamline Puckering
2D Window Toolbar → Seamline Puckering
2. Click on the Sewing Line to create the puckering.
End Result
→ Puckering is created on that line.
→ You can see the created puckering on the 3D Garment.
→ For Seamline Puckering, the puckering will appear on one or both Sewing Lines depending on the 'Placement' set in the Puckering Properties.
※Note:
In the 2D window, you can create puckering in one step by clicking and dragging an area to include all the desired line segments.
Puckering cannot be created twice.
Edit Puckering
You can select and modify the puckering applied (move the position, modify the length / width).
Steps
1. Select the Edit Puckering tool via the path below.
Location
Main Menu → Materials → Puckering → Edit Puckering
2D Window Toolbar → Edit Puckering
2. Click & drag the line segment or point to edit the puckering.
3. To delete the puckering, select the puckering line and press the Delete key on the keyboard.
End Result
→ Move Position: Select & drag the puckering line to move the entire line.
→ Modify Length: Click and drag the end point of the puckering to modify the length.
If you right-click while editing the length, a Moving Distance dialogue will appear, allowing you to move it to the desired numerical value.
Puckering object properties and options
Set the properties of a puckering objects.
Steps
1. Select a puckering object with the Edit Puckering tool.
The Properties displays on the property window of the selected puckering.
Puckering object properties
Property | Description | |
Name | Change the name of the puckering object. | |
Style | Change the puckering style. | |
Extend | Extends the start/end of the puckering to the outline of the 2D pattern. | |
Offset | Offset | Adjusts the distance the puckering is spaced from the pattern outline. Include or exclude the width of the puckering from the spacing as needed. |
Z Offset |
Adjust the Z-axis distance of the puckering. | |
Placement |
Puckering |
Select where to apply the puckering on either side of the Seamline puckering. |
Flip |
Only available when you select a puckering applied on an internal line. Toggle "on" to flip the puckering to other side of the internal line. |
2. or right-click on the puckering to apply the options as needed.
Menu | Description | |
Select All With Same Property | Selects puckering with the same styles as the selected puckering. | |
Assign to New Puckering | Adds and applies a new puckering style. | |
Delete | Deletes the puckering. ※Note: You can also delete by pressing the Delete key on your keyboard. |
Puckering Window
Open the Puckering window from the window selection menu.
In this window, you can create, select, and modify puckering styles.
If no settings are made, the "Default_Puckering" style is applied by default.
Top menu of the Puckering window
Menu | Description | |
Add | A new style will be added with the same Default Puckering style properties. ※Note: To create a new puckering style using an existing puckering file, browse to the location where the puckering file is stored in the Library and drag & drop the desired puckering style onto the Styles puckering tab. Alternatively, drag & drop the puckering file from your OS's file browser. |
|
Copy | Copies the selected puckering style. | |
Assign | Select a puckering object in the 2D window and click 'Apply' to add it as a style with the Default property. | |
Delete Unused | Delete unused (not applied to a puckering line) Puckering styles. Note: You can only delete a puckering style if there is no puckering applied to it. |
Puckering right-click menu
Menu | Description | |
Delete | Deletes the selected Puckering style. ※Note: You can also delete them with the Delete button on the keyboard. A Puckering Style can only be deleted if there is no Puckering assigned to it. |
|
Rename | Rename the Puckering style. | |
Reset | Resets the properties of the Puckering style to the Default Puckering properties. | |
Copy | Copies the selected Puckering style. | |
Merge to New Puckering |
Combines the selected Puckering styles into a single Puckering. |
Assign Puckering style
Applies the Puckering style to the selected Puckering lines.
Apply with a generated Puckering style
1. When generating Puckering: After selecting a Puckering style in the Puckering window, it will be applied as the selected style when generated.
2. Apply after Puckering is created: Select a Puckering line and click the 'Apply' button to the right of the Puckering style.
Apply as a new Puckering Style
1. select a Puckering line and add it with the 'Assign' button at the top of the Puckering window.
2. Select a Puckering line and add it to the 'Assign to New Puckering' menu from the right-click menu.
Puckering Style Properties
You can adjust the properties of the Puckering style to achieve different forms of puckering.
When you select a Puckering Style in the Puckering window, the Puckering Style properties appear in the Properties window.
Open/Save Puckering Styles: You can save and recall styles via the Open and Save buttons at the top of the properties window.
Puckering Style Properties
Information | Name | Change the name of the puckering style. | |||
Material | There are five presets available: Cotton, Denim, Leather, Nylon, and Polyester. | ||||
Basic Parameters |
Texture | Apply a texture. | |||
Desaturation | Use to leave the pattern or texture of the texture image and vary the overall color of the rest of the image. | ||||
Shadow Intensity |
Adjusts the shadow intensity of the texture. | ||||
Shadow Brightness |
Adjusts the brightness of the shadows, leaving the pattern or texture of the texture image. | ||||
Normal Map |
Brings up a normal map to change the appearance of the puckering. | ||||
Intensity (%) | Adjusts the intensity. | ||||
Color | Adjusts the colour of the texture. | ||||
Opacity |
Adjusts the transparency of the texture. |
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Specification | Density % | Adjusts the density of the texture. | |||
Width | Adjusts the width. |
Show/Hide Puckering
You can show or hide the overall puckering.
Steps
1. In the 2D window
Location
Main Menu → Display → Materials → Show Puckerings
View icon in 2D window → 2D Sewing → Show Puckerings
2. In the 3D window
Location
Main Menu → Display → Materials → Show Puckering
View icon in 3D window → 3D Trims Display → Show Puckering
End Result
→ You can show or hide all the created puckering in the window.
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