Objective
Allows for different materials to be assigned to different components of the zipper individually, giving the user more control over the look of their garment's fine details.
Location
3D Window ▶ Zipper ▶ Property Editor ▶ Material
Operation
-
Load garment.
- Add Zipper with the Zipper Tool in the 3D Window Toolbar.
- Select the Zipper Slider in the 3D Window.
- Navigate to the Property Editor.
→ Under the 'Material' section, change the 'Type' to the desired material type.
→ Under Material ▶ Basic Parameters ▶ Texture, change the texture to the desired color or texture file. - Select the Zipper Puller in the 3D Window
- Navigate to the Property Editor.
→ Under the 'Material' section, change the 'Type' to the desired material type.
→ Under Material ▶ Basic Parameters ▶ Texture, change the texture to the desired color or texture file. - Observe that the material on the Zipper Slider is different from the material on the Zipper Puller.
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