Automatically generate a Fitting Suit for a custom bipedal avatar at import.
Main Menu ▶ File ▶ Import ▶ OBJ/FBX ▶ Auto Create Fitting Suit.
Select the tool/menu indicated above under "Location".
Select either OBJ or FBX file format for import.
Navigate to the file location for a custom bipedal avatar (two arms, two legs, no tail) in either A-Pose or T-Pose, and double-click on the file name.
→ The Import OBJ/FBX pop-up Window appears.
Make sure the Load Type is set to Open and the Object Type is set to Avatar.
Check the option box next to Auto Create Fitting Suit
Click on OK.
→ The Avatar is imported into the scene and a Fitting Suit is automatically created in the process.